using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;

namespace ZombieHigh2.World
{
    public class Trigger
    {
        public int id;
        BoundingBox bbox;

        public Trigger(int id, BoundingBox bbox)
        {
            this.id = id;
            this.bbox = bbox;
        }
    }
}
